Floating Island Scene Photoshop Tutorial
- Program: Adobe
 Photoshop CS2  
- Difficulty: Medium 
 
- Estimated Completion Time: 1 to 1.5 hours 
 
Step 1 – Create a new file
Create
 a new file The image that we would be creating may be used as a 
high-resolution desktop wallpaper thus the following settings to begin 
with:
  
- Width: 1800px 
 
- Height: 1500px 
 
- Resolution: 300 dpi 
 
- Color Mode: RGB Color; 8bit 
 
- Background Contents: Transparent 
 
Step 2 - Create the scenery
To
 begin, let’s open “River Stock 3”. Use your Move tool (V) and drag it 
to our canvas, with the image in place, activate your Transform tool by 
pressing Ctrl/Cmd + T and rotate the image. 
  
The
 sky of our present image doesn’t look that good, so we have to change 
it. Open “Field of dreams”, then select its sky using the Marquee tool 
(M) and drag the selected region to our canvas using the Move Tool (V). 
Once it is on our canvas, transform the image by pressing Ctrl/Cmd + T. 
Flip the image horizontally once the transform menu pops up and rotate 
that selected sky.
  
We
 would need to erase the unwanted parts of our sky to bring out the 
mountains. Activate the Eraser tool (E) and use the following option 
values:
  
- Brush size: 300px 
 
- Hardness: 0% 
 
- Opacity: 100% 
 
- Flow: 100% 
 
Note: The brush hardness can be activated by pressing the drop-down menu on the Brush size tab.
  
Now that you have your Eraser tool ready, we can now erase parts of the sky that covers our mountains. 
  
We
 will be increasing the hazy effect on the mountains. Create a new layer
 (Ctrl/Cmd + Shift + N) then name that layer “hazy”, you may rename it 
by double clicking on the word “layer” and typing a new name for it. 
Activate your Brush tool (B) and enter these values:
  
- Brush size: 175px 
 
- Hardness: 0% 
 
- Opacity: 15% 
 
- Flow: 100% 
 
Use the Brush Tool on the region indicated by the image below.
  
We
 would need to darken a small part of the sky to make the sky look a bit
 more dramatic. Create a new layer and name it “Darken” then activate 
your brush tool and use the same Brush values above.
  
Step 3 - Add the floating islands
In
 this step, we will be adding the floating islands. Open “James Bond 
island 1.2” and drag it to our canvas. We would need to resize this 
image due to its size. Activate your Transform tool (Ctrl/Cmd + T) to 
resize and to rotate the image. 
  
Now
 that the first floating island is in place, we would need to separate 
it from its background. Activate your Magic Wand (W) tool and select the
 regions you want removed and after selecting those just press delete. 
Notice that the Magic Wand tool doesn’t totally remove all those 
unwanted areas, so we would have to erase it manually. Activate your 
Eraser tool (E) and erase the areas that have not been removed. For more
 accuracy, I suggest you increase the zoom to 400%. You can do that by 
going to the Navigator window and increasing the Zoom slider or the Zoom
 level. Erase those areas and come up with an image similar to the one 
below:
  
Next,
 we will fix the shape of the island. Activate the Polygonal Lasso Tool 
(L) and see reference below for the area we need to remove.
  
Now the image should be similar to this:
  
To
 thoroughly fix the shape of the island we would need to transform it. 
Activate the Transform tool and click on Warp from the contextual menu.
  
After doing that rename the layer to “island 1” and reduce its Opacity to 90% to make it blend with the background. 
  To
 make it more seamless, we would need to decrease the opacity of a small
 part of the island. Activate your Eraser tool (E) and use the following
 values:
  
- Brush size: 200px 
 
- Hardness: 0% 
 
- Opacity: 100% 
 
- Flow: 100% 
 
For
 the second island, we would need to duplicate (Ctrl/Cmd + J) “island 1”
 then rename the duplicated layer as “island 2”. Resize “island 2” 
through the Transform tool and after resizing it, flip it horizontally. 
We would need to flip it horizontally to give variety over the islands.
  
Then
 after that, reduce its Opacity to 80%. Now duplicate “island 2” and 
rename that layer “island 3”. Activate your Transform tool once again 
because we need to reduce its size. 
  
Now we would need to make this small island different from the two other islands. Activate the Eraser tool (E). 
  
After
 that, reduce its Opacity to 55%. Duplicate “island 3”, rename it 
“island 4” and then scale it down using the Transform tool.
  
Reduce
 its Opacity now to 40%. Click on “island 2” and duplicate it. Rename 
that layer “island 5” and resize it using your transform tool. 
  
Now
 we would need to erase some parts of it to make this island 
distinctive. Now activate your Polygonal Lasso tool (L) and follow 
instructions on the image below:
  
After
 that just press Delete to erase the region within the Polygonal Lasso 
tool’s selection then reduce the Opacity of “island 5” to 60%. Now let’s
 put the big floating island in our picture. Click on “island 1”, 
duplicate it, and then rename that layer as “island 6”. We want this 
island to appear massive because it is near the viewer so let’s increase
 its size using the Transform tool. 
  
Because
 it has been resized to a large scale, the island now has gotten blurry.
 We would need to sharpen that. Click on the “island 6” layer and go to 
Filter > Sharpen > Sharpen. That doesn’t do much good, so we would
 need to sharpen it a bit more by using the Activate your Polygonal 
Lasso Tool (L). 
  
After
 deleting the selection, you’d notice that it now has gotten too sharp 
and very uneven. To fix that, let’s use the Eraser tool (E) to fix the 
unwanted sharpness.
  
Duplicate
 “island 1” once again and rename this layer “island 7”. We would need 
to increase its size again, so activate your transform tool and scale 
it.
  
Then
 change its Opacity to 100%. After that, group all the island layers. 
Click on Layer > New > Group and it would appear on top of all the
 layers present in our canvas. Select all the island layers and drag 
them to the new Group. Rename that Group as “Islands”
Step 4 - Create the ambient light
Now it is time we deal 
with the lights and shadows. Activate your Dodge and Burn tool (O) and 
click on “island 1”. (Note: To change to the Dodge tool or to the Burn 
too, simply left-click and hold on the respective button to bring up the
 menu) Activate the Dodge tool and use these values:
  
- Brush: 125px 
 
- Range: Midtones 
 
- Exposure: 15% 
 
We’ll also need to add in some shadows to “island 1”. Activate your Burn tool and input these values:
  
- Brush: 200px 
 
- Range: Midtones 
 
- Exposure: 30% 
 
Now let’s edit the light on “island 2”. Click on that layer and use the same Dodge tool values above. 
  
For “island 3”, use the same Dodge values. 
  
The light on the 3 islands should be similar to the image shown below.
  
The
 light on “island 4 and 5” is acceptable so there is no further need to 
edit its light condition. Now focus on “island 6”. We will give it a 
hazy effect so activate your Eraser tool (E) and use the following 
values:
  
- Brush size: 200px 
 
- Hardness: 0% 
 
- Opacity: 100% 
 
- Flow: 100% 
 
We would need to adjust the shadows of “island 6”. Create a new layer and activate your Brush tool then use these values:
  
- Brush size: 300px 
 
- Hardness: 0% 
 
- Opacity: 50% 
 
- Flow: 100% 
 
Now
 let’s make the light more ambient. Click on the “island 6” layer then 
go to Filter > Render > Lens Flare and then input these values:
  
- Brightness: 80% 
 
- Lens type: 105mm Prime 
 
To increase that effect, create a new layer and name it “light1”. Activate your Brush tool (B) and use these values:
  
- Brush size: 400px 
 
- Hardness: 0% 
 
- Opacity: 100% 
 
- Flow: 100% 
 
Step 5 - Create the roots
To make the floating islands look
 like they’ve come from the ground, we would need to put some roots on 
the bottom of the island. Let’s create a new layer outside the “Islands”
 group and name that “roots 1”. Activate your Brush tool (B) and right 
click on the image to bring up the Brush tool menu then click on the 
drop down menu
 to bring up the contextual menu, and then click on Load Brushes. Once 
the Windows Explorer box opens, locate the brush “Rons Winter 
Collection” and press load.
  
Let’s now change its color, click on the Set foreground color and input this value on the # box:
  
We
 would be applying the roots on “island 6”. Make sure that the currently
 active layer is “roots 1” then set the Brush values to:
  
- Brush size: 200px 
 
- Opacity: 100% 
 
- Flow: 100% 
 
Now after transforming it, activate your Marquee tool (M). See image below for instructions.
  
Rename the duplicated layer as “roots 2”. 
  Next we would have to move and erase some parts of our roots. See image below.
  
When erasing the excess, I would recommend using these Eraser tool (E) values:
  
- Brush size: 50px 
 
- Hardness: 100% 
 
- Opacity: 100% 
 
- Flow: 100% 
 
The result now should be similar to this:
  
Now
 let’s put some roots on “island 7”. We won’t need to put any roots on 
the other islands for it would just be too hard to see. Select “roots 1”
 and “roots 2” and right click on any of those layers then when the 
contextual menu pops up, just click Duplicate layers and press OK then 
rename them as “roots 3” and “roots 4” respectively. Move those layers 
up to where “island 7” is located.
  
Group those layers and rename the Group as “Roots”.
  
Step 6 - Add a flock of birds
Now
 to add some color or life, let’s add some birds. Create a new layer and
 name it “Birds” then open “Bird Brushes” from the Brush tool’s menu.
  
Use these brush values:
  
- Brush size: 100px 
 
- Opacity: 100% 
 
- Flow: 100% 
 
 
Step 7 - Retouch the image
Now let’s enhance the overall image by changing its tones and color. Click on the “Create new fill layer or adjustment layer”.
  
From the “Create new adjustment layer” button pick Color Balance. When the box pops up input these values respectively:
  
- +13, 0, –27 
 
- Tone Balance: Midtones 
 
- Preserve Luminosity: Checked 
 
Next,
 add a solid color and from the “Create new adjustment layer” click on 
Solid Color from the contextual menu. Input this value when the Color 
Picker box opens:
  
When the color appears on our canvas, change the following settings in the Layer window:
  
- Blending mode: Soft Light 
 
- Opacity: 40% 
 
Apply another Solid Color on our image and input this value:
  
Then use these settings:
  
- Blending mode: Soft Light 
 
- Opacity: 15% 
 
Create a Gradient Map from the Adjustment Layer button.
  
As it appears on our Layer window, change the settings to:
  
- Blending mode: Luminosity 
 
- Opacity: 100% 
 
Create a Hue/Saturation adjustment layer from the New Adjustment Layer button then set its values to:
  
- Edit: Master 
 
- Hue: 0 
 
- Saturation: 7 
 
- Lightness: 5 
 
Next, we create a Curves adjustment layer. Then use these values:
  
- Channel: RGB 
 
- Input: 122 
 
- Output: 134 
 
Create a Brightness/Contrast adjustment layer then input these values:
  
- Brightness: 4 
 
- Contrast: 10 
 
Step 8 - Make the image look dreamy
Now
 let’s add a dreamy effect to our scenery. Right click on any layer then
 press Flatten Image. Then duplicate our image (Ctrl/Cmd + J). While the
 duplicated layer is selected, go to Filter > Blur > Gaussian Blur
 and input this value:
  
Then press OK. Now on the Layer window, use these settings:
  
- Blending mode: 
 
- Screen Opacity: 25% 
 
Now,
 you’d probably notice that the image lacks dark tones, so let’s fix 
that. Create a Selective Color adjustment layer and then input these 
values:
  
- Colors: Blacks 
 
- Cyan: 0 
 
- Magenta: 0 
 
- Yellow: 0 
 
- Black: 5 
 
- Method: Absolute 
 
Now that that’s done, let’s Flatten the image.
  
Step 9 - Sharpening and saving as PSD
Before
 anything else, you may want to save it as PSD file so you may edit the 
image again in the future. After that, let’s sharpen the image. Go to 
Filter > Sharpen > Smart Sharpen and input these values:
  
- Amount: 125% 
 
- Radius: 1.0 
 
- Remove: Gaussian Blur 
 
- More Accurate: Checked 
 
Step 10 - Saving the file to TIFF and Jpeg
After
 you’ve done the sharpening, you may flatten the image by right clicking
 on any layer and clicking Flatten Image. You may want to save it as a 
TIFF file first, which would allow you to do some quick changes to the 
image, like adjustment layers and fill layers without reducing its 
quality. You can view cracks in the image through the Histogram. 
Finally, save it as a .jpeg image.
  Note: Over edited .Jpeg files would reduce the image’s quality, especially in print.
  
 
 
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