Floating Island Scene Photoshop Tutorial
- Program: Adobe Photoshop CS2
- Difficulty: Medium
- Estimated Completion Time: 1 to 1.5 hours
Step 1 – Create a new file
Create
a new file The image that we would be creating may be used as a
high-resolution desktop wallpaper thus the following settings to begin
with:
- Width: 1800px
- Height: 1500px
- Resolution: 300 dpi
- Color Mode: RGB Color; 8bit
- Background Contents: Transparent
Step 2 - Create the scenery
To
begin, let’s open “River Stock 3”. Use your Move tool (V) and drag it
to our canvas, with the image in place, activate your Transform tool by
pressing Ctrl/Cmd + T and rotate the image.
The
sky of our present image doesn’t look that good, so we have to change
it. Open “Field of dreams”, then select its sky using the Marquee tool
(M) and drag the selected region to our canvas using the Move Tool (V).
Once it is on our canvas, transform the image by pressing Ctrl/Cmd + T.
Flip the image horizontally once the transform menu pops up and rotate
that selected sky.
We
would need to erase the unwanted parts of our sky to bring out the
mountains. Activate the Eraser tool (E) and use the following option
values:
- Brush size: 300px
- Hardness: 0%
- Opacity: 100%
- Flow: 100%
Note: The brush hardness can be activated by pressing the drop-down menu on the Brush size tab.
Now that you have your Eraser tool ready, we can now erase parts of the sky that covers our mountains.
We
will be increasing the hazy effect on the mountains. Create a new layer
(Ctrl/Cmd + Shift + N) then name that layer “hazy”, you may rename it
by double clicking on the word “layer” and typing a new name for it.
Activate your Brush tool (B) and enter these values:
- Brush size: 175px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
Use the Brush Tool on the region indicated by the image below.
We
would need to darken a small part of the sky to make the sky look a bit
more dramatic. Create a new layer and name it “Darken” then activate
your brush tool and use the same Brush values above.
Step 3 - Add the floating islands
In
this step, we will be adding the floating islands. Open “James Bond
island 1.2” and drag it to our canvas. We would need to resize this
image due to its size. Activate your Transform tool (Ctrl/Cmd + T) to
resize and to rotate the image.
Now
that the first floating island is in place, we would need to separate
it from its background. Activate your Magic Wand (W) tool and select the
regions you want removed and after selecting those just press delete.
Notice that the Magic Wand tool doesn’t totally remove all those
unwanted areas, so we would have to erase it manually. Activate your
Eraser tool (E) and erase the areas that have not been removed. For more
accuracy, I suggest you increase the zoom to 400%. You can do that by
going to the Navigator window and increasing the Zoom slider or the Zoom
level. Erase those areas and come up with an image similar to the one
below:
Next,
we will fix the shape of the island. Activate the Polygonal Lasso Tool
(L) and see reference below for the area we need to remove.
Now the image should be similar to this:
To
thoroughly fix the shape of the island we would need to transform it.
Activate the Transform tool and click on Warp from the contextual menu.
After doing that rename the layer to “island 1” and reduce its Opacity to 90% to make it blend with the background.
To
make it more seamless, we would need to decrease the opacity of a small
part of the island. Activate your Eraser tool (E) and use the following
values:
- Brush size: 200px
- Hardness: 0%
- Opacity: 100%
- Flow: 100%
For
the second island, we would need to duplicate (Ctrl/Cmd + J) “island 1”
then rename the duplicated layer as “island 2”. Resize “island 2”
through the Transform tool and after resizing it, flip it horizontally.
We would need to flip it horizontally to give variety over the islands.
Then
after that, reduce its Opacity to 80%. Now duplicate “island 2” and
rename that layer “island 3”. Activate your Transform tool once again
because we need to reduce its size.
Now we would need to make this small island different from the two other islands. Activate the Eraser tool (E).
After
that, reduce its Opacity to 55%. Duplicate “island 3”, rename it
“island 4” and then scale it down using the Transform tool.
Reduce
its Opacity now to 40%. Click on “island 2” and duplicate it. Rename
that layer “island 5” and resize it using your transform tool.
Now
we would need to erase some parts of it to make this island
distinctive. Now activate your Polygonal Lasso tool (L) and follow
instructions on the image below:
After
that just press Delete to erase the region within the Polygonal Lasso
tool’s selection then reduce the Opacity of “island 5” to 60%. Now let’s
put the big floating island in our picture. Click on “island 1”,
duplicate it, and then rename that layer as “island 6”. We want this
island to appear massive because it is near the viewer so let’s increase
its size using the Transform tool.
Because
it has been resized to a large scale, the island now has gotten blurry.
We would need to sharpen that. Click on the “island 6” layer and go to
Filter > Sharpen > Sharpen. That doesn’t do much good, so we would
need to sharpen it a bit more by using the Activate your Polygonal
Lasso Tool (L).
After
deleting the selection, you’d notice that it now has gotten too sharp
and very uneven. To fix that, let’s use the Eraser tool (E) to fix the
unwanted sharpness.
Duplicate
“island 1” once again and rename this layer “island 7”. We would need
to increase its size again, so activate your transform tool and scale
it.
Then
change its Opacity to 100%. After that, group all the island layers.
Click on Layer > New > Group and it would appear on top of all the
layers present in our canvas. Select all the island layers and drag
them to the new Group. Rename that Group as “Islands”
Step 4 - Create the ambient light
Now it is time we deal
with the lights and shadows. Activate your Dodge and Burn tool (O) and
click on “island 1”. (Note: To change to the Dodge tool or to the Burn
too, simply left-click and hold on the respective button to bring up the
menu) Activate the Dodge tool and use these values:
- Brush: 125px
- Range: Midtones
- Exposure: 15%
We’ll also need to add in some shadows to “island 1”. Activate your Burn tool and input these values:
- Brush: 200px
- Range: Midtones
- Exposure: 30%
Now let’s edit the light on “island 2”. Click on that layer and use the same Dodge tool values above.
For “island 3”, use the same Dodge values.
The light on the 3 islands should be similar to the image shown below.
The
light on “island 4 and 5” is acceptable so there is no further need to
edit its light condition. Now focus on “island 6”. We will give it a
hazy effect so activate your Eraser tool (E) and use the following
values:
- Brush size: 200px
- Hardness: 0%
- Opacity: 100%
- Flow: 100%
We would need to adjust the shadows of “island 6”. Create a new layer and activate your Brush tool then use these values:
- Brush size: 300px
- Hardness: 0%
- Opacity: 50%
- Flow: 100%
Now
let’s make the light more ambient. Click on the “island 6” layer then
go to Filter > Render > Lens Flare and then input these values:
- Brightness: 80%
- Lens type: 105mm Prime
To increase that effect, create a new layer and name it “light1”. Activate your Brush tool (B) and use these values:
- Brush size: 400px
- Hardness: 0%
- Opacity: 100%
- Flow: 100%
Step 5 - Create the roots
To make the floating islands look
like they’ve come from the ground, we would need to put some roots on
the bottom of the island. Let’s create a new layer outside the “Islands”
group and name that “roots 1”. Activate your Brush tool (B) and right
click on the image to bring up the Brush tool menu then click on the
drop down menu
to bring up the contextual menu, and then click on Load Brushes. Once
the Windows Explorer box opens, locate the brush “Rons Winter
Collection” and press load.
Let’s now change its color, click on the Set foreground color and input this value on the # box:
We
would be applying the roots on “island 6”. Make sure that the currently
active layer is “roots 1” then set the Brush values to:
- Brush size: 200px
- Opacity: 100%
- Flow: 100%
Now after transforming it, activate your Marquee tool (M). See image below for instructions.
Rename the duplicated layer as “roots 2”.
Next we would have to move and erase some parts of our roots. See image below.
When erasing the excess, I would recommend using these Eraser tool (E) values:
- Brush size: 50px
- Hardness: 100%
- Opacity: 100%
- Flow: 100%
The result now should be similar to this:
Now
let’s put some roots on “island 7”. We won’t need to put any roots on
the other islands for it would just be too hard to see. Select “roots 1”
and “roots 2” and right click on any of those layers then when the
contextual menu pops up, just click Duplicate layers and press OK then
rename them as “roots 3” and “roots 4” respectively. Move those layers
up to where “island 7” is located.
Group those layers and rename the Group as “Roots”.
Step 6 - Add a flock of birds
Now
to add some color or life, let’s add some birds. Create a new layer and
name it “Birds” then open “Bird Brushes” from the Brush tool’s menu.
Use these brush values:
- Brush size: 100px
- Opacity: 100%
- Flow: 100%
Step 7 - Retouch the image
Now let’s enhance the overall image by changing its tones and color. Click on the “Create new fill layer or adjustment layer”.
From the “Create new adjustment layer” button pick Color Balance. When the box pops up input these values respectively:
- +13, 0, –27
- Tone Balance: Midtones
- Preserve Luminosity: Checked
Next,
add a solid color and from the “Create new adjustment layer” click on
Solid Color from the contextual menu. Input this value when the Color
Picker box opens:
When the color appears on our canvas, change the following settings in the Layer window:
- Blending mode: Soft Light
- Opacity: 40%
Apply another Solid Color on our image and input this value:
Then use these settings:
- Blending mode: Soft Light
- Opacity: 15%
Create a Gradient Map from the Adjustment Layer button.
As it appears on our Layer window, change the settings to:
- Blending mode: Luminosity
- Opacity: 100%
Create a Hue/Saturation adjustment layer from the New Adjustment Layer button then set its values to:
- Edit: Master
- Hue: 0
- Saturation: 7
- Lightness: 5
Next, we create a Curves adjustment layer. Then use these values:
- Channel: RGB
- Input: 122
- Output: 134
Create a Brightness/Contrast adjustment layer then input these values:
- Brightness: 4
- Contrast: 10
Step 8 - Make the image look dreamy
Now
let’s add a dreamy effect to our scenery. Right click on any layer then
press Flatten Image. Then duplicate our image (Ctrl/Cmd + J). While the
duplicated layer is selected, go to Filter > Blur > Gaussian Blur
and input this value:
Then press OK. Now on the Layer window, use these settings:
- Blending mode:
- Screen Opacity: 25%
Now,
you’d probably notice that the image lacks dark tones, so let’s fix
that. Create a Selective Color adjustment layer and then input these
values:
- Colors: Blacks
- Cyan: 0
- Magenta: 0
- Yellow: 0
- Black: 5
- Method: Absolute
Now that that’s done, let’s Flatten the image.
Step 9 - Sharpening and saving as PSD
Before
anything else, you may want to save it as PSD file so you may edit the
image again in the future. After that, let’s sharpen the image. Go to
Filter > Sharpen > Smart Sharpen and input these values:
- Amount: 125%
- Radius: 1.0
- Remove: Gaussian Blur
- More Accurate: Checked
Step 10 - Saving the file to TIFF and Jpeg
After
you’ve done the sharpening, you may flatten the image by right clicking
on any layer and clicking Flatten Image. You may want to save it as a
TIFF file first, which would allow you to do some quick changes to the
image, like adjustment layers and fill layers without reducing its
quality. You can view cracks in the image through the Histogram.
Finally, save it as a .jpeg image.
Note: Over edited .Jpeg files would reduce the image’s quality, especially in print.